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DX11 SET BLEND STATE MULTIPLE RENDER TARGETS
Sets whether the blend state supplies separate data for multiple render targets or not.
DX11 SET BLEND STATE MULTIPLE RENDER TARGETS blendState, useMultipleRT
blendState Dword The blend state to set whether it uses separate data for different render targets.
useMultipleRT Boolean Set to true to use different settings for individual render targets, or to false to use the same blending data (equivalent to that for render target 0) for all.
This function does not return a value.
BLENDSTATE Functions Menu
DX11 Function Categories
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